New gameplay footage from Naughty Dog‘s forthcoming post-apocalyptic PS3 adventure, The Last Of Us. This demo was shown to only a select list of media members behind closed doors back duringE3, this latest build showcases the games narrative exploration, sophisticated AI and dynamic stealth elements. We are surely looking at what looks like another exclusive GOTY contender for next year.
Metal Gear creator Hideo Kojima celebrating the 25th anniversary of the game series
celebrating the 25th anniversary of the Metal Gear series, game creator and designer Hideo Kojima attended PAX today to showed off 15 minutes of the first gameplay footage from his upcoming game. Though running on a PC, Kojima stated that the footage was comparable to what would be seen on the PS3 version of the game.
Metal Gear Solid: Ground Zeroes Big Boss/Naked Snake
Kojima first talked about the engine that powers Ground Zeroes, the Fox Engine.
“There are a lot of amazing game engines out there — CryEngine, Unreal — but we wanted to get in there and tweak things ourselves,” Kojima said through a translator. Kojima Productions wanted to make their game development more efficient, he explained, in terms of creating a cross platform game engine that also supported cloud-based technology.
“You can use it to make an FPS, an adventure game like Uncharted, or something on rails,” Kojima said, including an open world game – which is the genre he’s making now.
The demo begins with an in-engine, real-time cinematic set in a rain-drenched prison camp, and ably shows off FOX Engine’s advanced shader, lighting, and particle effects.
“We’re not going to say that it’s Metal Gear Solid 5,†Kojima said after the demo, “but it is a prologue.†Kojima also confirmed that the demo was running on PC hardware that was similarly equipped to PS3, and that the final game should closely resemble the demo video.
Kojima also confirmed that he is personally creating Ground Zeroes.
“I want to make it clear that Snake is back, but I’m also back.”