God of War: Ascension New Multiplayer Trailer Released
Sony has released a brand new trailer for the multiplayer mode in God of War: Ascension. Sony also confirmed it will be launching a global multiplayer beta soon where PlayStation Plus subscribers will get their hands on it first.
Watch the epic trailer below and tell us what you think:
God of War: Ascension will be released March 12, 2013.
Following to God of War: Ascension multiplayer details that were released this afternoon. The guys at GameRadar have managed to get first God of War: Ascension gameplay footage, showing off the game’s multiplayer mode. Watch the footage below:
God of War: Ascension has online and offline multiplayer battles for up to eight players. There are a variety of multiplayer modes, customisable avatar warriors, armour and weapon types to unlock.
Multiplayer “combines the brutal gameplay and large-scale battles that God of War is known for to create a competitive experience like never before”, Sony said. According to game director Todd Pappy it’s a “fresh twist” on competitive gaming.
But the game has single-player, too, this time with a “revamped” combat and weapon system, “promptless” mini-games and new puzzles. Sony mentioned “fluid, life-like characters, dynamic lighting effects, and world-changing scenarios”.
Ascension’s campaign is “just a little bit shorter” than in previous God of War games. “We’ve mapped out everything and given time estimates. It’ll be pretty damn close.”
And lead combat designer Jason McDonald insisted that single-player has not suffered as a result of the addition of multiplayer. “We didn’t want to sacrifice single-player for multiplayer, neither did we want to tack [the latter] on,” he said. “We’re definitely going full force with both.”
As promisedSony has released the first God of War: Ascension details. The game expands the experience into multiplayer gaming for the first time in the series.
The game is said to offer “epic cinematic storytelling, visceral battles, and blockbuster moments,†as well as a revamped combat system and all-new multiplayer mode combining the series’ “brutal gameplay†and “large scale battles.â€
Playable by up to eight players, the game’s multiplayer mode has two teams competing against each other, each team will have the ability to create their own players with the flavor of four gods; Zeus, Poseidon, Hades or Aries. Each god grants specific special abilities, weapons and armour. there will be no playable female characters, no local split-screen support so online play was the team precedence.
The story follows Kratos, six months after being tricked into killing his wife and daughter, as he finds a way to break free from the blood oath that has tied him to the god Ares. Senteced to life in a titan-sized prison, Kratos will fight insanity and gain clarity in his struggle for revenge against Ares. He will face Greek mythology’s “darkest creatures†and solve “intricate puzzles†in his quest for redemption.
The game will also juggle single-player mode that will tackle Kratos’ storied past as a prequel to the previous games, here is what director Todd Papy had to say about the game and watch his interview with IGN below:
That’s right: multiplayer is making its way to God of War, but it won’t outright replace God of War’s famous single-player campaigns. As such, Director, Todd Papy told his audience that Ascension is the “most ambitious” entry into the series yet, one that will strive to maintain the “industry-defining” franchise’s “ground-breaking gameplay.” Of course, it also represents a gigantic risk. He acknowledged that “single player is our bread and butter; there’s no ifs, ands or buts about it. It’s what we’re known for, but we wanted to try something different.”