Kojima Productions‘ Legendary studio head Hideo Kojima has announced at GDC that both Metal Gear Solid: Ground Zeroes and The Phantom Pain combined will be, as previously expected, Metal Gear Solid 5.
While showing the potential of Fox Engine, he showed a lengthy trailer for MGS5 which you can see below:
Kojima then showed the opening tutorial running on PC. While its an on rails experience, its just to get players familiar with the control system, the games itself is said to be an open world entirely.
Its seems that the iconic David Hayter voice is not going to make a return in MGS5 which kind of been confirmed by Hayter himself.
During 2012 VGA awards, The Phantom Pain has been revealed with a trailer that is made entirely of gameplay footage, featured a character with a hook for an arm who wakes up in a hospital after a crash and suffering from a coma afterward.
Developed by, Moby Dick Studio, which is supposedly based in Sweden and has acquired licenses to develop for Xbox 360 and PS3. The CEO of the studio is Joakim Morgen (kojima OGRE)?
Check out the trailer at the 10:40 mark in the video below:
From the shaky camera, fonts, tilt-shift effect and the character that looks like a skinny Big Boss, if you remember during the unveiling of Metal gears Solids Ground Zeroes one of the taglines read: From FOX, two phantoms were born. Could this be the second phantom in Metal Gear Solid 5?
For more interesting analysis by YongYea check out the video below:
Update:
The trailer is released in full 1080p. Watch it below:
Metal Gear Rising: Revengeance TGS 2012 Story Trailer
At TGS 2012 Konami and Kojima Productions have released a new story trailer for Platinum Games developed Metal Gear Rising: Revengeance. The Tokyo Game Show trailer features badass action, and shows some major enemies, a dual-sword wielder called Sundowner, a many-armed cyborg named Mistral and a masked ninja known as Monsoon.
Metal Gear creator Hideo Kojima celebrating the 25th anniversary of the game series
celebrating the 25th anniversary of the Metal Gear series, game creator and designer Hideo Kojima attended PAX today to showed off 15 minutes of the first gameplay footage from his upcoming game. Though running on a PC, Kojima stated that the footage was comparable to what would be seen on the PS3 version of the game.
Metal Gear Solid: Ground Zeroes Big Boss/Naked Snake
Kojima first talked about the engine that powers Ground Zeroes, the Fox Engine.
“There are a lot of amazing game engines out there — CryEngine, Unreal — but we wanted to get in there and tweak things ourselves,” Kojima said through a translator. Kojima Productions wanted to make their game development more efficient, he explained, in terms of creating a cross platform game engine that also supported cloud-based technology.
“You can use it to make an FPS, an adventure game like Uncharted, or something on rails,” Kojima said, including an open world game – which is the genre he’s making now.
The demo begins with an in-engine, real-time cinematic set in a rain-drenched prison camp, and ably shows off FOX Engine’s advanced shader, lighting, and particle effects.
“We’re not going to say that it’s Metal Gear Solid 5,†Kojima said after the demo, “but it is a prologue.†Kojima also confirmed that the demo was running on PC hardware that was similarly equipped to PS3, and that the final game should closely resemble the demo video.
Kojima also confirmed that he is personally creating Ground Zeroes.
“I want to make it clear that Snake is back, but I’m also back.”