• The Phantom Pain could be Metal Gear Solid 5


    The Phantom Pain could be Metal Gear Solid 5

    The Phantom Pain could be Metal Gear Solid 5

    During 2012 VGA awards, The Phantom Pain has been revealed with a trailer that is made entirely of gameplay footage, featured a character with a hook for an arm who wakes up in a hospital after a crash and suffering from a coma afterward.

    Developed by, Moby Dick Studio, which is supposedly based in Sweden and has acquired licenses to develop for Xbox 360 and PS3. The CEO of the studio is Joakim Morgen (kojima OGRE)?

    Check out the trailer at the 10:40 mark in the video below:

    From the shaky camera, fonts, tilt-shift effect and the character that looks like a skinny Big Boss, if you remember during the unveiling of Metal gears Solids Ground Zeroes one of the taglines read: From FOX, two phantoms were born. Could this be the second phantom in Metal Gear Solid 5?

    For more interesting analysis by YongYea check out the video below:

    Update:

    The trailer is released in full 1080p. Watch it below:

  • Metal Gear Rising: Revengeance New Gameplay Trailer


    Metal Gear Rising: Revengeance

    Metal Gear Rising: Revengeance

    Ahead of E3, Konami and Kojima Productions have released a new gameplay trailer for Platinum Games developed Metal Gear Rising: Revengeance.

    The trailer is full of awesome sword-action scenes. Watch it below:

    Metal Gear Rising will hit store shelves in early 2013

  • The Original Metal Gear: Rising Was Cancelled


    Metal Gear Rising: Revengeance

    Kojima Productions has been clearing up some rumors and misconceptions regarding Metal Gear Rising Revengeance following the game’s unveiling yesterday.

    The original Rising was announced as a game where you can chop up anything. The development staff quickly created just that. However, they felt that this alone would be insufficient and they no longer knew what the core of the game should be

    Believing the project would not get completed, Kojima secretly cancelled it. At this point the Kojima team had already fleshed out many areas of the game such as story and motion capture work, and eventually Bayonetta and Vanquish developer Platinum expressed its passion for the project and offered its services in reinventing and completing Rising.

    The title was changed because the game is different from the Metal Gear Solid series. It’s a new Metal Gear.

    “We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this,” Kojima posted on Twitter.

    Kojima has also confirmed Rising will run at 60 frames per second, a requirement he personally requested..

    “I made one request of Platinum: a cool Raiden who moves nice and smooth at 60 frames per second.”

    When restarting the project, they were originally going to use the original story. After Platinum received the data from Kojima Productions, they said they wanted to remake the story.

    [via andriasang]