It seems like Heavy Rain developer Quantic Dream are already working on the next endeavor after Beyond: Two Souls, intended for the next-gen PlayStation 4.
Quantic Dream has registered the domain name for SingularityPS4.com. Following a similar move, the studio has done in the past, as they registered the domain names of both heavyrainPS3.com and beyondPS3.com. This indicates that Quantic Dream is indeed prepping a new title for PS4 called Singularity.
Interestingly, going back to Kara tech demo that was shown at GDC last year, Quantic Dream’s lead David Cage said he was inspired by Ray Kurzweil‘s book The Singularity is Near. This suggests that the android Kara could be the subject of the new title in the works. Watch Kara tech demo below:
First Look at BEYOND: Two Souls, From the Makers of Heavy Rain
Take a look at the first scene from BEYOND: Two Souls, the latest project from the makers of Heavy Rain, Quantic Dream Studio Director, David Cage, unveiled the new game at this year’s Sony E3 event. Inception actress Ellen Page will play the main character in Beyond.
Jodie was born a different person from others. She has supernatural powers through her psychic link to an envisible entity she calls Aiden. In Beyond, “you will experience the most striking moments of Jodie’s life as your actions and decisions determine her fate.†You will take control of Jodie and Aiden in “spectacular action and adventure scenes†as they traverse the globe and face “incredible challenges†in “emotionally charged events never before seen in a video game.â€
Official Synopsis:
BEYOND: Two Souls ™ is a unique psychological action thriller featuring Academy Award(r) nominee, Ellen Page in the lead role. Experience the incredible life of a person who possesses extraordinary powers through a connection with an invisible entity. Watch as your actions and decisions determine her fate and face incredible emotional challenges never before seen in a video game.
Sony wrapped up its presentation at E3 in which they showcased some of their upcoming games. The new game by Heavy Rain developer David Cage, titled Beyond and they demoed the first gamplay of both God of War: Ascension and Naughty Dog‘s “The Last Of Us.”
Watch the full keynote below and tell us if your excited about the new titles.
The footage you are going to see was created by Heavy Rain developer Quantic Dream. It’s not a pre-rendered cutscene but made entirely in real time. CEO and founder David Cage showcased the studio’s new tech at GDC on the PlayStation 3.
Quantic Dream
Kara Demo was created by the the studio’s new engine and according toEurogamer:
Kara‘s not just the product of new tech and a better understanding of the PlayStation 3’s architecture – she’s also the result of a new approach to motion capture at Quantic Dreams, and an investment in the more sophisticated techniques that have become the norm in Hollywood’s CG industry as the studio moves across to using full-performance capture.
David Cage had this to say about Kara and what they are trying to accomplish,
What we call full-performance capture is shooting the body, the voice and face at the same time. Most studios right now in the game industry use what we call split performance, which means you shoot the face and voice on one side and then you use the body, and not in one take
It works okay – there have been some great games made using this process, and Heavy Rain was done this way. But we felt that if we wanted more emotion, and more performance from the actor we needed to have everything from the same take, and we needed to shoot everything at the same time.
So we invested a lot in our motion capture studio. Heavy Rain was shot with 28 cameras, and we’ve upgraded the studio to 65 cameras. Now we can shoot several actors – their body and their face – at the same time. It’s not a small change, but at the same time this is how Avatar and Tintin were shot, and it’s how the CG industry works because they know how much you gain from shooting face, voice and body at the same time.
Kara voice performed by Valorie Curry. Watch the clip, and tell us what you think: