• Metal Gear Solid: Ground Zeroes Announced, Running on Fox Engine


    Metal Gear Solid: Ground Zeroes Announced, Running on Fox Engine

    Metal Gear Solid: Ground Zeroes Announced, Running on Fox Engine

    At the Metal Gear Solid 25th Anniversary event in Japan today, Konami and Kojima Productions offered the first glimpse of Metal Gear Solid: Ground Zeroes the new entry of the popular franchise, unlike the previous installments, this game is said to be an open-world and features realtime cut-scenes and of course running on Kojima’s new Fox Engine.

    No filming was allowed to show the 20 minute demo of Metal Gear Solid: Ground Zeroes, but according to GameSpot the gameplay demo took place in a remote, rainy military base.

    “The demo gave out a sandbox open-world vibe; the military base itself felt expansive and huge, and Snake can summon a helicopter to bring him around as well as drive a jeep to go from point A to B. Kojima did state that he wishes to add a new spin to the stealth genre; even when you’re discovered, you can use all the means and tools to escape rather than see a “game over” screen. “

    Given the Militaires Sans Frontières logo on Snake’s suit we assume this is Big Boss (Naked Snake) and this is another Shadow Moses entry.

    Militaires Sans Frontières

    Militaires Sans Frontières

    Also revealed today that a Metal Gear Solid movie is also in the works, courtesy of Sony and Columbia Pictures.

     

  • God of War: Ascension New Multiplayer Trailer Released


    God of War: Ascension New Multiplayer Trailer Released

    God of War: Ascension New Multiplayer Trailer Released

    Sony has released a brand new trailer for the multiplayer mode in God of War: Ascension. Sony also confirmed it will be launching a global multiplayer beta soon where PlayStation Plus subscribers will get their hands on it first.

    Watch the epic trailer below and tell us what you think:

    God of War: Ascension will be released March 12, 2013.

  • Activision and High Moon Studios Announce Deadpool Video Game


    High Moon Studios Announces Deadpool Video Game

    High Moon Studios Announces Deadpool Video Game

    Activision has announced that a Deadpool game is in development by High Moon Studios and you can watch the announcement trailer below. It shows Deadpool doing what he does best. The game is coming next year and a console version has not yet been confirmed:

    High Moon Studios is best known for developing Transformers: War for Cybertron and the upcoming Fall of Cybertron. Check out Deadpoolgame.com, where you can enjoy lots of game stuff.

  • Peter Molyneux Defends His Next Game, Curiosity, $50,000 In-app Purchase


    Peter Molyneux Defends His Next Game, Curiosity, $50,000 In-app Purchase

    Peter Molyneux Defends His Next Game, Curiosity, $50,000 In-app Purchase

    A new tidbits for the famous game designer Peter Molyneux‘s next project revealed, the upcoming game is called Curiosity and its making its way to iOS, PC and Android.

    Curiosity is set in a virtual room that contains a single black cube. As you tap away at it it fractures. Other fractures caused by other players can also be seen. After a large number of taps the cube opens, revealing its innards. Only the player who performs the final tap gets to see what’s inside. Molyneux said the mystery is “valuable, and so life-chantingly important.”

    “It’s so amazing I think it will appear on news reports,” Molyneux said elsewhere in the presentation, “though it’s not a dead cat, by the way.”

    Peter Molyneux

    Peter Molyneux

    This is great but beyond that, the game promises to take the in-app purchases, aka DLC, to an insane level, before the cube opens, players will be able to buy one of a limited number of chisels to improve their tapping strength. An iron chisel – 10 times more powerful than the default tap – costs 59 pence. The diamond chisel is 100,000 times as powerful – but it costs $50,000, and there is only one available.

    Molyneux didn’t have a problem defending the price.

    “Why is that not nice?” Molyneux retorted animatedly. “We can’t be ashamed for asking people to spend money. We can’t be ashamed of that. As a designer that is proof that I have done something meaningful. I’m not saying that you have to buy these chisels – and I don’t expect the diamond chisel to ever be purchased. If it is I want to meet that person. They may be an investor or something!”

    “I’m not doing this to purely monetize,” Molyneux carried on, “but I don’t mind monetization. I don’t think it’s anything to be ashamed of.”

    Although I’m not sold into the idea of this whopping amount but anyone out there “curious” enough to find out what’s inside the last cube?

    via EuroGamer