• Hitman: Absolution New Teaser Trailer


    Here is the new teaser of Hitman: Absolution, the next entry into the Hitman series franchise. The game is being developed by IO Interactive with their new Glacier 2 Game Engine. No release date yet but we’ll learn more at E3.

    Official Press release:

    IO INTERACTIVE UNVEILS HITMAN ABSOLUTION
    The Fifth Game in the Multi–Million Selling Franchise Showcasing IO’s New Glacier 2 Game Engine

    COPENHAGEN (May 10, 2011) — IO Interactive A/S, part of Square Enix Europe, is pleased to announce HITMAN® ABSOLUTION™, a new game for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows PC.

    HITMAN ABSOLUTION follows Agent 47™, a cold–blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.

    “For the first time we are taking Agent 47 on a personal journey which allows us to explore other parts of the Hitman® fantasy,” said Tore Blystad, game director, IO Interactive. “This is both a familiar and yet significantly different experience from other Hitman games; something our silent assassins will relish, as will all those new to the Hitman world.”

    HITMAN ABSOLUTION will be showcased by invitation only at the upcoming Electronic Entertainment Expo in Los Angeles from June 7–9.

    HITMAN ABSOLUTION is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at www.esrb.org for more information about ratings.

    For more information and updates about HITMAN ABSOLUTION, please visit the official website: www.Hitman.com

  • Assassin’s Creed: Revelations Full Details Revealed


    The final chapter in the Ezio trilogy has been detailed. The latest issue of Game Informer has first information on Assassin’s Creed: Revelations, which sees Ezio searching for the lost ‘seals’ of his assassin ancestor, Altair.

    • Ezio is over 50 years old in this game
    • Ezio is looking for seals in Revelations. These seals hold the memories of Altair. They’ll allow Ezio to peek into Altair’s life (just as Desmond uses Animus to peek into his ancestors lives).
    • You’ll control Altair through these sequences.
    • The bulk of the game is set in Constantinople which will be split into 4 huge districts (Constantin, Beyazid, Imperial and Galata)
    • You’ll also visit Cappadocia
    • Ezio has a new item called the hookblade which allows him to use ziplines throughout the city. UBI says that it speeds up navigation by about 30%
    • You can also use the hookblade to reach out and pull enemies in for a combo
    • Ezio can now make bombs through a crafting system. UBI says that there are over 300 bomb types
    • They’ve modified the control scheme so that circle/B will control the hookblade and triangle/Y will control project weapons and bombs
    • Eagles vision has become eagle sense. “Eagle sense let’s you focus on a character and see where he’s been,” Amancio says. “You’ll get an approximation of where he will go. If you’re able to detect the path a guard will take, you can run ahead, set a bomb, and create a trap or an ambush.”
    • They’ve expanded on the Borgia Towers concept in order to create a new system. Throughout the city there are Assassin’s Den’s, you’ll need to complete various assault scenarios in order take down the Templar presence (UBI says that there’s more variety than in the Borgia Towers). Once you obtain a den you’ll be able to upgrade the buildings in that region along with adding ziplines across the rooftops. You’ll also be able to change the guards from being hostile to neutral.
    • You can lose control of you dens as you gain notoriety. You’ll be able to send your own troops after the templars if you’re unable to make it back to the specific den that’s being attacked. You can do that by making it to any of the other dens that you currently control. You’ll also be able to install a master assassin to control a specific den and you’ll never have to worry about it being taken over.
    • The assassin leveling mechanic has been increased from 10 to 15.
    • In order to make the world more immersive they’ve done away with traditional side missions in favor of random events. For example you may be traveling through a city and notice a shop owner being robbed or a little girl asking for help
    • They’re using a new type of capture facial technology called Mocam that GI describes as an “intriguing amalgamation of traditional animation, performance capture and the fascinating new style of performance on display in games like LA Noire.”
    • Desmond is placed back inside Animus where he finds a safe mode called the ‘Black Room’. You’ll be able to access Desmond’s lost memories through that back door
    • The gameplay during Desmond’s game is described as narrative-fueled puzzle sequences. “Through the manipulation and creation of geometry with the game world, Desmond seeks to reintegrate the splintered layers of his subconscious.”
    • Multiplayer is returning but this time they’re trying to give more focus to the narrative since that’s a big part of AC
    • You’ll be able to custom your character appearance and weapons as well as create guilds.

    Collected by NeoGAF.

  • Assassin’s Creed Revelations New Teaser Hints at Istanbul Setting


    Ubisoft has launched a fresh teaser trailer for the new Assassin’s Creed game ahead of its reveal later this month.

    Posted on the publisher’s Assassin’s Facebook page, the trailer appears to flash the date 24.06.1459 atop an image of Hagia Sophia, a former Orthodox patriarchal basilica, later a mosque, and now a museum in Istanbul, Turkey.

    Another Assassin’s Creed teaser trailer was released earlier this week, shortly after Ubisoft accidentally confirmed the game will be subtitled ‘Revelations’.

    For a brief moment the official Assassin’s Creed Facebook page displayed a link to a mysterious teaser site, along with the message, “The day you have been waiting for has arrived!!! Click the link below to help reveal an exclusive look at the upcoming Assassin’s Creed game!”

    Naturally the teaser site disappeared as quickly as it turned up, but not before ravenous fans were able to dissect its every last detail, including a logo for Revelations and confirmation of a May 13 reveal in US mag Game Informer.

    Most interesting though was the translation of an Arabic message on the briefly-online teaser, which mentioned the name of original Assassin’s Creed protagonist, Altair Ibn La Ahd.

    We’ll know for sure when it’s unveiled in US mag Game Informer on May 13.

    [via CVG]

  • Tomb Raider: Lara Croft Reboot New Details Revealed


    An internet scan of Spanish gaming magazine Hobby has potentially revealed some interesting details about the next Tomb Raider game. As reported by G4tv via neogaf, the game is a reboot of the series and features a younger, grungier Lara Croft, but according to the info in Hobby, Croft’s latest outing is going to be downright gnarly, with pain and injury to the iconic character as a big part of the game.

    Here’s a translation of how the magazine describes the start of the game:

    “Lara wakes up tied up and hanging upside down in a dark cave, having no idea about how she got to that situation. The first thing is getting out of there. The solution to this task already shows the new spirit of this game: to release her from her captivity: we have to hurt Lara. Making her swing, we have to make her approach a torch to put her on fire. That way, her ties will burn and she will be released, but at the same time she gets burn as well. You see: you have to make her have a bad time to get out of the situation. But the problems haven’t ended. Just after getting released, Lara falls over a bar of iron which punctures her in her side. With the face deformed by the pain, the young girl has to put it out rudely. We help her pressing a button as quickly as possible, in one of the common activities in this game: quick time events. While we are looking for an exit to the game we find an intriguing altar…”

    On a gameplay level, Tomb Raider will feature a semi-open world, where exploration is encouraged, although, according to the game’s developers, this isn’t Grand Theft Auto, so it sounds like it won’t be a totally open world. Lara will gradually gain abilities and weapons as she progresses, going from a relatively green youngin to a more experienced adventurer throughout the game.

    Tomb Raider will take a page from Batman: Arkham Asylum in that it will give you an investigative view. By pressing a button you’ll activate a view which will put a different color on “interesting” elements in the environment: the background and non relevant objects will be shown in shades of grey and the clues in yellow.

    So what do you guys think: Are you excited for the Tomb Raider reboot?