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  • Android Malware Has Increased 472% Since July


    In a report by the Juniper Global Threat Center has found that Android malware has increased by 472% since July of this year. They also pointed out that this October and November were the months that showed the fastest growth of mobile malware on Android ever.

    Android malware increases

    Juniper’s report includes 400% increase in Android malware from 2009 to the summer of 2010. In August, detected malware samples increased by 10%, then by 18% in September. October saw a 110% increase on top of the previous month, and November has so far seen a 111% increase. Check out the infographic below

    By comparing to Apple’s App Store, the open-ended nature of the latter, as well as the lack of any code-signing and checking process in Google’s Market are to be blamed.

    “These days, it seems all you need is a developer account, that is relatively easy to anonymize, pay $25 and you can post your applications,” wrote Juniper in its report. “With no upfront review process, no one checking to see that your application does what it says, just the world’s largest majority of smartphone users skimming past your application’s description page with whatever description of the application the developer chooses to include.”

    As mentioned by Appleinsider, an August report from McAfee found that Android had become the most-targeted platform for malware while iOS was untouched.

    In addition to an increase in the volume, the attackers continue to become more sophisticated in the malware they write. For instance, in the early spring, we began seeing Android malware that was capable of leveraging one of several platform vulnerabilities that allowed malware to gain root access on the device, in the background, and then install additional packages to the device to extend the functionality of the malware.

    In addition to this, 55% of threats are spyware-based attacks that send private data and take control of devices, while 44% are trojans that send text messages to services that charge the user.

    Is this a valid reason for users to opt for iOS devices. What do you think?

  • Siri Protocol Cracked


    Siri

    It seems the guys over at Applidium have managed to get Siri’s protocol cracked, this actually opens the door to all sorts of possibilities letting Siri to, potentially, be ported to various apps and devices including iPad, Android devices or other third-party apps.

    Apple has already gone into some detail of how Siri works. Basically it works by communicating with Apple’s remote servers, the speech you feed you iPhone 4S is sent, deciphered by the servers and then bounces it back to your handset.

    Today, we managed to crack open Siri’s protocol. As a result, we are able to use Siri’s recognition engine from any device. Yes, that means anyone could now write an Android app that uses the real Siri! Or use Siri on an iPad! And we’re going to share this know-how with you.

    But there is one little snag to this in that the Apple servers need an identifier key called a UDID associated to an iPhone 4S model only to get Siri work.

  • Watch Free Movies and TV Shows via Crackle in PlayStation Home


    Sony offered a partial answer to the Xbox 360’s group Netflix viewing this weekend by upgrading PlayStation Home to support group viewing through Crackle. Gamers can gather friends in personal and public spaces to watch “hundreds” of movies and TV shows for free. The movies are the same as on the web page and include big-name, if older, movies like Resident Evil and Snatch.

    watch free movies via crackle on Playstation Home

    Crackle gets its own virtual TV screen or theater as well as a customized, simplified interface for picking movies from a gamepad.

    Access just requires being a PlayStation Home member, also free, and the equally mandatory PS3. Fans can watch at the LOOT EOD Theater spaces as well as the Hollywood Hills House and Sunset Yacht spaces. Live RadioIO Internet audio streams and UStream live videos should come in December.

    Sony has recently redesigned PlayStation Home project and these are some of new features the company provide to bring back a competitive service.


    [via electronista]

  • Hideo Kojima Talks Metal Gear Solid 5


    "Snake was supposed to die"

    Hideo Kojima has confirmed in a interview with the Official PlayStation Magazine that Metal Gear Solid 5 is a reality, and that he will be in charge of the game’s development. More info will be revealed by Kojima in the December issue of the Official PlayStation Magazine. This will be the first time in the 16-year history of Official PlayStation Magazine a developer will grace the magazines’ cover.

    Hideo Kojima on the cover of Official PlayStation Magazine

    The developer will also talk about the upcoming Metal Gear Solid Rising and his desire to kill off series protagonist Solid Snake. In Kojima’s own words, “Snake was supposed to die“.

    Previously, Kojima Productions has confirmed that Yuji Korekado is the new producer of Metal Gear Solid: Rising, replacing Shigenobu Matsuyama. More game details to be revealed in the upcoming VGA.

    The December issue of Official PlayStation Magazine will be available November 29th.