E3 2011: Hideo Kojima Unveils FOX ENGINE


Metal Gear Maestro and game director Hideo Kojima unveiled new technology codenamed the “Fox Engine” at E3 Show today. As ign reports, this next-generation, multi-platform gaming engine will power a new project from Mr. Kojima, which is said to be something new from the designer after over a decade focused on directing Metal Gear Solid games.

Kojima still wants to keep the project under wraps. Instead, a technological showcase was presented showing the engine running in realtime featuring a young boy running through a jungle, there is a horse and a dog seen in the environment, both with realistic detailing rather than stylish interpretation.

The demonstration was run using an Xbox 360 dev kit, but the engine is built to run on PC, PlayStation 3, Xbox 360 and other advanced gaming platforms. Kojima himself is directing a game on the “Fox Engine” that is planned for release across multiple platforms. Work on this Kojima Productions original engine was begun shortly after the completion of MGS4, with further development informed by the development of Metal Gear Solid: Peace Walker. The technology is, in part, made to provide a complete development suite for Konami developers, allowing for great-looking titles on reasonably shorter development schedules, according to Kojima.